Category

Seattle

Lusio: A Night to Awaken

By | gergwerk, Seattle, Video | No Comments

Lusio: A Night to Awaken was an immersive evening of light and sound. For one night only, pockets of Volunteer Park lit up with interactive installations, live performances, LED wearables, large scale projection walls, and ambient music. Lusio featured local PNW Seattle artists: Miguel Edwards / Jonathon Womack / Marcell Marias / Bryan Ressler / Scott K James / Kelly Fleek / Noble Neon / Mokedo / & many more.

To see more artists and track upcoming events, visit lusiolight.com

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Audio: Nosaj Thing
Video & Post: Gerg Werk
Camera: Canon 60D
Lens: 50mm f/1.8 II

Looking back at 2015

By | after effects, design, gergwerk, multi touch, multi touch interface, portfolio, Seattle, Stimulant, touch screen, typography, Video, website, website design | No Comments

2015 was a very challenging year. There were many experiences that took me out of my comfort zone. Although difficult, these milestones have allowed me to challenge myself and grow in new ways. Lets take a look back at 2015!

This first project is one I am very honored and proud to have had the opportunity to work on. It was my privilege to design a projection-mapped real-time data visualization for The One World Trade Center in NYC. This 65ft x 16ft (20m x 5m) projection is the first thing visitors see when they walk into the building. This was the first time I utilized Cinema4D to create the visuals. In case you missed it, take a look at my visual and motion design process.
Image by Edward Blake.
One World Observatory lobby projectionone world trade center lobby wall designIt wasn’t long until the Millionth visitor arrived!_
Genentech Lobby Wall: Stimulant built an interactive system for the lobbies of Genentech buildings that would increase employee engagement and feature a wide variety of content. The system blends content from Genentech’s intranet, social media feeds, and building energy statistics. I produced many of the visual designs early on this project.
Image by Stimulant.Genentech Interactive Lobby Display_
AM / PM design: making back ends pretty.  This dashboard allows us to easily manage apps.   gergwerk ampm design gergwerk ampm designHere is what AM / PM used to look like:ampm-screenshot-oldLogo design Process gergwerk ampm logo process_
This year I did a major re-haul of the Gerg Werk branding and website design (although it’s safe to say you’ve already gazed upon it if you’re reading this). View the process post here.mackbook-mockup-02 gergwerk type card Gerg Werk Resume_
Save the date and wedding invites design. View the full work here. gergwerk-savethedate-2015 gergwerk-savethedate02-2015 gergwerk-savethedate03-2015_
World Famous: Produced a range of animation-ready illustration elements. Here is a small snippet of the styles I created:gergwerk style framesDigital Kitchen: I had to opportunity to work with Digital Kitchen as a freelance creative for a few months. Unfortunately due to Non Disclosure Agreements I can’t show any of the work I completed. While here, I brainstormed and conceptualized many innovative ideas for interactive installations, worked on high-profile projects, produced detailed graphic designs, and composited designs in real-world environments. Additionally, I assisted creating client-ready presentations.

Tectonic: While working here, I collaborated closely with the team to rebrand a high-profile company. Our design system scales between television, web, and mobile devices. Due to NDA, I’m unable to show this work.

2014 Decibel Festival Cube

By | dance, design, dj culture, gergwerk, photography, portfolio, process, Seattle, Stimulant, Video | No Comments

For the 2014 Decibel Festival, Stimulant designed and built an interactive art installation. The Decibel Cube (#dbCube) uses four Kinect 2’s to track dancers movement across a four foot, five sided plexiglass cube.  Dancers on opposite sides share a unique experience as flowing interactive ribbons connect their virtual bodies. These generated graphics pulse in real-time as the visuals cycle through multiple virtual environments.

Stimulant has made the source code available at https://github.com/stimulant/dbcube. This includes the Cinder project for GPU-powered graphics, the node.js software for client synchronization, and even a vvvv patch for audio analysis. The tech discussion is happening over on the Cinder forums.

Hardware for the dbCube__
Joel Pryde and Aron Schoppert setup before Decibel Festival starts.
Joel Pryde and Aron Schoppert setup before Decibel Festival starts.__
Testing completetesting complete!
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One of the many virtual environments.One of the many virtual environments.

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Client: Decibel Festival
Agency: Stimulant

Stimulant credit list:
Design Director: Darren David
Art Director: Jules Konig
Project Manager: Kristi Torgrimson
Technical Director: Josh Santangelo
Technical Lead: Joel Pryde
Concept Design and Visual Design: Jules Konig and Gregory Kaufman
Quality Assurance Lead: Aron Schoppert
Video cinematography and post production: Gregory Kaufman